Abstract:
Real-time audio has been around for some times but applications of it was only used in professional market for transmitting audio via digital data links. Since the advent of smart phones, a new application for this technology is discovered where real-time audio streaming can be used in mobile platforms to create synchronized music playing, where the real-time synchronization is a challenging task. Real-time synchronized playing can be used for sharing the music experience with multiple people, in real-time, thus creating a customized radio station with the clients music. And instead of using one mobile device to play music, by pooling multiple devices in close range can amplifies the audio significantly through the synergy of multiple synchronized playback in multiple devices. We present and discuss – in this paper – an analysis of features of some available products. In our ongoing research we hope to analyze the technologies and concepts available and identify the limitations of real-time synchronous audio playback, hence propose a better solution to overcome the issues in real-time audio synchronization