Abstract:
Using player feedback found abundantly on the Internet to analyze and produce useful information for the development process of video games is a promising research area. A proper analysis of the feedback collected from the players will allow the developers to identify crucial features requested by the players as well as bugs and imbalances present in a video game. In the past, various approaches have been taken by researchers to create a solution to analyze the vast amount of player feedback available publicly such as on review platforms. The various approaches taken, and their findings are neither very clear nor properly documented considering the variations present in them. If the limitations and the findings of the existing work are properly analyzed and documented, it will assist in future researches in this domain. This paper presents an analysis of the existing work related to development centric video game player feedback analysis and is a result of ongoing research, by the end of this research we plan on implementing the various approaches explored and overcoming the limitations identified in this paper.