Abstract:
"Special needs children with language difficulties face various challenges in the
classroom, including speech delays, communication issues, and learning difficulties like
Autism, dyscalculia, dyslexia, dysgraphia, language processing difficulties, and ADHD.
Teachers and caregivers use various techniques to teach these children, but they face
challenges such as lack of engagement, distraction, motivational barriers, difficulty
processing information, emotional factors, sensory overload, and individualized
approaches. Communication challenges for special needs children include verbal and
non-verbal expression, limited vocabulary, difficulty understanding and interpreting
communication, impaired social skills, sensory issues, reading and writing difficulties,
and speech and language development issues. Addressing these challenges is crucial for
their overall well-being. Technology use can be challenging for special needs children, as
caregivers may not have a better understanding of the product or not want to utilize it due
to concerns about limiting verbal communication. AAC devices, which provide a voice
for children with autism, can be complicated and may be difficult for some children.
Social issues also pose a challenge for special needs children, as society may not be
aware of their needs and pay attention to them. Limited support networks can lead to
exclusion, isolation, and stigmatization. Barriers to education and inclusion include
inadequate accommodations, lack of trained professionals, and the complexity of AAC
devices. Training programs can empower caregivers and enhance AAC implementation,
while financial burdens can exacerbate these issues. Preparing learning materials for
children with special needs is also challenging due to their different learning styles. This
project aimed to scrutinize the challenges faced by educators instructing special needs
children with language difficulties and develop an interactive mobile application using
gamification techniques for teachers, guardians, parents, and nonverbal children.
Gamification applications can improve learning outcomes and increase student
engagement for special needs children by providing a dynamic and engaging learning
environment. Teachers play a crucial role in implementing gamification learning,
monitoring students' progress, offering extra help, and assisting in program efficiency.
The ShiningStar project used an incremental and iterative approach, utilizing the Agile
methodology and the Rational Unified Process (RUP), an incremental, iterative process
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with stakeholder participation. Learning disabilities impact a child's education, and early
intervention is crucial for improved outcomes. Gamification applications can improve
learning and capture students' attention. However, understanding their primary impacts
on students, tutors, and the learning process is lacking. This study aims to examine
gamification apps' motivational effects and connections with psychological needs.
Gamification applications can improve learning outcomes and increase student
engagement for special needs children by providing a dynamic and engaging learning
environment. These applications can enhance motivation, attention span, and general
learning results. They are crucial for interacting with children with special needs, as they
can help with communication and provide visual support. Gamification can also improve
academic performance, engagement, and retention. The most popular gamification
components in e-learning include badges, levels, points, and leaderboards. Teachers play
a crucial role in implementing gamification learning, monitoring students' progress,
offering extra help, and assisting in utilizing the program efficiently. Using technology to
enhance special education can improve classroom activities, offer tailored assistance, and
foster a more welcoming learning atmosphere. Some gamification-based projects and
applications are being developed to aid the learning of special needs children with
learning difficulties."