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QuizFun: Mobile based quiz game for learning

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dc.contributor.author Perera, M Isuru T C
dc.contributor.author Lokuge, Kulari
dc.contributor.author Mudunkotuwa, Hiranya
dc.contributor.author Premarathne, Nevindaree
dc.contributor.author Kularathna, Madura
dc.date.accessioned 2020-05-27T08:25:38Z
dc.date.available 2020-05-27T08:25:38Z
dc.date.issued 2009
dc.identifier.citation Perera, M. I. T. C. et.al (2009) ‘QuizFun: Mobile based quiz game for learning’ In: 2009 International Workshop on Technology for Education Bangalore, India. 4-6 August 2009. pp. 95-98 IEEE DOI:10.1109/T4E.2009.5314125 en_US
dc.identifier.uri https://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=5314125
dc.identifier.uri http://dlib.iit.ac.lk/xmlui/handle/123456789/431
dc.description.abstract This research paper is based on the software that was prototyped in order to increase students' interactive participation in learning. The software also intended to motivate students to be engaged in specific subject content. The students were inspired to use the activity by encompassing the gaming mode in teaching and learning. Further, excitement was created by mobile enabled game mode. The mobile game consists of two modes as multiplayer mode and single player mode comprising of three levels with an embedded scoring mechanism. The scoring system provided students with immediate responses making the game fun and highly interactive. In-depth studies were carried out in relation to teaching and learning methodologies, which enriched the gaming environment that was prototyped, facilitating the students encouraging learning environment. Encouragement through quick feedback and hints showed a change in the participant's attitude towards assessments. Use of smiley faces and other symbols for communicating emotions was an added feature in the developed prototype. The mobile application was built using Java Platform, Micro Edition (Java ME) while the web application was created using ICEfaces, which is an integrated Ajax application framework for developing Rich Internet Applications (RIA). The prototype built to implement the proposed idea was evaluated by several users. The research found high interactivity among students and found students becoming enthusiastic in participating in learning activity. en_US
dc.publisher IEEE en_US
dc.subject Educational technology en_US
dc.subject Software prototyping en_US
dc.subject Application software en_US
dc.subject Knowledge acquisition en_US
dc.title QuizFun: Mobile based quiz game for learning en_US
dc.type Article en_US


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