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Basha Buddy: A Gamified Sinhala-to-English Learning Platform for Early Learners

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dc.contributor.author Wijethilke, Sheron
dc.date.accessioned 2026-03-23T06:59:02Z
dc.date.available 2026-03-23T06:59:02Z
dc.date.issued 2025
dc.identifier.citation Wijethilke, Sheron (2025) Basha Buddy: A Gamified Sinhala-to-English Learning Platform for Early Learners. BSc. Dissertation, Informatics Institute of Technology en_US
dc.identifier.issn 2019547
dc.identifier.uri http://dlib.iit.ac.lk/xmlui/handle/123456789/3026
dc.description.abstract Basha Buddy is a gamified mobile application designed to improve English language learning for Sinhala-speaking students. Recognising the challenges faced by young learners in multilingual environments such as Sri Lanka, the app combines interactive learning with playful engagement. It offers level-based tasks, voice prompts in Sinhala and English and real- time progress monitoring to maintain motivation and encourage learning. To allow students to practice writing directly on the screen, a custom Convolutional Neural Network (CNN) based on the LeNet architecture has been implemented to recognize handwritten English capital letters. Firebase was used for cloud storage and authentication, FastAPI for back-end services and model inference, and Flutter for the mobile front-end of the application. Gamification features like leaderboards, scoring systems, and rewards are meant to keep students interested, and a special admin panel lets teachers assign tasks, track progress, and control content. By integrating handwriting recognition, language support and game-based learning mechanisms, Basha Buddy offers a novel, locally relevant solution that promotes active language learning in a child-friendly and technologically advanced way. The project not only fulfils pedagogical goals, but also represents an innovative model for combining artificial intelligence with interactive learning tools in primary education. en_US
dc.language.iso en en_US
dc.subject Language Learning en_US
dc.subject Sinhala English en_US
dc.subject Handwriting Recognition en_US
dc.subject CNN en_US
dc.subject Gamification en_US
dc.title Basha Buddy: A Gamified Sinhala-to-English Learning Platform for Early Learners en_US
dc.type Thesis en_US


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