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Surviving Today, Educating suicide prevention using gamification

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dc.contributor.author Shahama, Vimesh
dc.date.accessioned 2024-03-04T05:15:54Z
dc.date.available 2024-03-04T05:15:54Z
dc.date.issued 2023
dc.identifier.citation Shahama, Vimesh (2023) Surviving Today, Educating suicide prevention using gamification. BSc. Dissertation, Informatics Institute of Technology en_US
dc.identifier.issn 2019700
dc.identifier.uri http://dlib.iit.ac.lk/xmlui/handle/123456789/1816
dc.description.abstract "Suicide is a grave and pressing issue in modern society. It is a leading cause of death worldwide, with devastating consequence for individuals, families, and communities. Suicide is often the result of a complex, and interrelated factors, such as mental illness, social isolation, and economic hardship. It can affect people of all ages, genders, and backgrounds, and is particularly prevalent among young people. To tackle the issue of suicide among the younger generation, the author developed a game that integrates modern artificial intelligence (AI) techniques. The game’s primary objective is to increase awareness of mental health and educate players on how to recognize signs of distress or risk in others and effectively and carefully communicate with them. To achieve this goal, the game utilizes advanced AI algorithms that has the latest natural language processing (NLP) technologies. The game’s immersive and engaging nature helps to break down stigma and create a safe space for players to discuss mental health. Through the innovative approach, the author hopes to make a significant impact on suicide prevention and improve the well-being of the young people. The initial test results and feedback indicate that the game has the potential to be a powerful tool for raising awareness of mental health issues and promoting suicide prevention among the younger generation. The positive outcomes of the testing phase provide a strong foundation for further development and implementation of the game in real-world setting." en_US
dc.language.iso en en_US
dc.publisher IIT en_US
dc.subject Gamified intervention en_US
dc.subject Suicide prevention en_US
dc.subject Mental health en_US
dc.title Surviving Today, Educating suicide prevention using gamification en_US
dc.type Thesis en_US


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