dc.contributor.author |
Caraccio, Birshan |
|
dc.date.accessioned |
2023-01-18T09:12:57Z |
|
dc.date.available |
2023-01-18T09:12:57Z |
|
dc.date.issued |
2022 |
|
dc.identifier.citation |
Caraccio, Birshan (2022) Psychological Framework Implementation for Generative Interactive Dialogue Systems. BSc. Dissertation, Informatics Institute of Technology |
en_US |
dc.identifier.issn |
2018036 |
|
dc.identifier.uri |
http://dlib.iit.ac.lk/xmlui/handle/123456789/1480 |
|
dc.description.abstract |
"The aim of this research is to design and develop an NLP conversational system for NPCs in semisimulated open world video games, to generate realistic contextual dialogue based on the
(simulated) psychological status of the players character and the NPC. " |
en_US |
dc.language.iso |
en |
en_US |
dc.subject |
Dialogue Generation |
en_US |
dc.subject |
Artificial Intelligence |
en_US |
dc.subject |
Video Games |
en_US |
dc.title |
Psychological Framework Implementation for Generative Interactive Dialogue Systems |
en_US |
dc.type |
Thesis |
en_US |